Polydraft - prediction markets as a card game on Solana

Project Overview

Polydraft turns prediction markets into a free card game on Solana.

Players open weekly packs, pick outcomes on real events (sports, crypto, entertainment), and compete on leaderboards.
The UI is pixel art, mobile-first. We pull live data from multiple prediction market sources. No wallet required to start playing. You just pick cards.

The idea is simple: prediction markets hit $1B+ volume but the UX is still a trading terminal. Webuilt the game layer on top.

Founder

  • Federico filippelo (Buenos Aires)
  • Previously built an MEV startup (8 people, $500k+ revenue)
  • Multiple hackathon wins across ecosystems over the past 2 years
  • Won the Jupiter Prediction (Matrix) hackathon with this project
  • Telegram: @lordfilipo

GUM & Jupiter Integration

Polydraft was born from Jupiter. We won the Jupiter Prediction hackathon, and the core product pulls prediction market data from Jupiter and other Solana-native sources.

The alignment with GUM is direct: we are building a consumer game that brings new users into the Solana/Jupiter ecosystem through a low-friction entry point (no wallet needed to try it, just pick cards and play). Every player who starts on Polydraft is a potential Jupiter user.

We are provider-agnostic by design. Jupiter is the primary source, but the architecture lets us plug into any prediction market without changing the user experience.

Vision & Strategy

Prediction markets are one of the fastest-growing verticals in crypto, but every product in the space looks like a trading terminal. Polymarket, Kalshi, Azuro, Overtime. They all target traders and degens. Nobody built the casual game layer on top.

Polydraft is that layer. Gaming mechanics (packs, picks, leaderboards, seasons) create repeat usage that trading interfaces cannot. Think DraftKings for crypto predictions, but free, on-chain, and open to everyone.

Current state:

  • Live at https://play.polydraft.fun
  • Weekly tournaments running
  • Guests can play without login, logged-in users appear on leaderboards
  • Two product experiments completed and validated

What we are building next:

  • Shareable result cards (so players can flex their picks on social)
  • Referral system with benefits for both inviter and invitee
  • Squad tournaments (teams of 3-5, combined score, separate leaderboard)
  • Event-driven special tournaments tied to live events (sports finals, token launches, major announcements)

Resources